{"product_id":"b09bttx46z","title":"Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX","description":"\u003cp\u003eThis Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.\u003cbr\u003e\nRay Tracing Gems II  is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.\u003cbr\u003e\nWhat You'll Learn: The latest ray tracing techniques for developing real-time applications in multiple domains Case studies from developers and studios who have shipped products that use real-time ray tracing. Guidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing) High performance graphics for 3D graphics, virtual reality, animation, and more\u003cbr\u003e\nWho This Book Is For: Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.\u003c\/p\u003e","brand":"ANT","offers":[{"title":"Ebook","offer_id":67934488821796,"sku":"YSL32209","price":5.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0805\/2614\/7620\/files\/61Vzpl5rmkL._SY1500.jpg?v=1793247163","url":"https:\/\/booktavero.com\/products\/b09bttx46z","provider":"BookTavero","version":"1.0","type":"link"}